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Xcode Support

Bringing Elzed into your Xcode project is very straightfoward. You need two header files and, of course, the library itself:

File name Description
libelzed_static or elzed_dynamic the Elzed library itself
LZElzedAPI.h.h header file for the library API
LZElzedPublic.h contains misc. includes, typedefs, and constants

The header files must be included in your project. The library normally should be in the /Libraries/Frameworks folder.

In your application, call lzLoadElzed and lzInitialize to make Elzed ready to use. When you are finished with Elzed, call lzUnloadElzed to shut the library down and release resources.



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